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Goliath Seeker

The goliath tribes have lived in the north long before the others that would found Ten Towns, and your people still cling to their wise ways. Whether born to the tribe or adopted from another people, you have been made a seeker: one who goes out into the world to bring back tales and what is beyond your people’s range. Seekers are ever watchful for threats that might endanger their tribe, while at the same time looking for opportunities that might help your people survive in this harsh environment. Seekers make allies, gather trading partners, and travel so that their people may be better prepared for what someday comes their way.

Skill Proficiencies Insight, Perception
Tool Proficiencies One musical instrument or gaming set of your choice
Languages One of your choice
Equipment snowshoes, quarterstaff, cold weather clothing, a musical instrument or gaming set, a memento of your people, and a pouch with 5 gp

Features

Friendly Faces: You know people throughout Icewind Dale who tell you things. You regularly hear rumors from your loose network of acquaintances that lead to adventure or warn of danger.

Traits

d8Personality Trait
1I am friendly and always look to meet new people.
2The spirits speak to us through signs as long as we listen.
3Sometimes I adopt a mannerism or name common to others in order to make them more comfortable.
4I carry several gifts from my people that I give away to spread my tribe’s culture.
5I collect stories from the places I visit.
6I am open and easily talk about myself.
7I have a favorite pet that was given to me when I left home.
8I know I am lucky and always willing to make a bet on myself.

Ideal

d6Ideal
1Greed: I will forge the trade relationships to my people that will make me rich. (Evil)
2Loyalty: I will do whatever needs to be done to protect my people. (Lawful).
3Compassion: We are all in this together and together we are safer. (Good)
4Wanderlust: I left my tribe to see what is out there. (Chaotic)
5Knowledge: I scrupulously take notes on others cultures and history so my people can understand them. (Any)
6Self-Improvement: I travel and absorb experiences in order to improve myself. (Any)

Bond

d6Bond
1I do everything for my people.
2A friend of mine left the tribe years ago and never returned. I seek them even now.
3I adopt friends to be my second family.
4People matter more than material things or specific ideals.
5When I lost my first family, the tribe took me in and I owe them more than I can say.
6Money buys safety, and I need to gather riches so I can protect my people.

Flaw

d6Flaw
1Despite my smile, I don’t trust those not of my tribe.
2I am easily distracted by the creature comforts.
3I dislike those who do not follow my religion.
4My culture is clearly superior to others.
5I dislike foods not found among my people.
6I follow the laws of the places I visit even if they are clearly wrong.


Created by

pyrowl.

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