+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+7 | Strength | |
+6 | Dexterity | |
+2 | Constitution | |
+1 | Intelligence | |
+3 | Wisdom | |
+3 | Charisma |
+6 | Acrobatics | DEX | |
+7 | Animal Handling | WIS | |
+5 | Arcana | INT | |
+7 | Athletics | STR | |
+7 | Deception | CHA | |
+5 | History | INT | |
+7 | Insight | WIS | |
+7 | Intimidation | CHA | |
+5 | Investigation | INT |
+7 | Medicine | WIS | |
+5 | Nature | INT | |
+7 | Perception | WIS | |
+7 | Performance | CHA | |
+7 | Persuasion | CHA | |
+5 | Religion | INT | |
+6 | Sleight of Hand | DEX | |
+6 | Stealth | DEX | |
+7 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
QuarterStaff | +3 | STR | 1d6+3 | bludgeoning | |
Versatile (1d8) | |||||
Longbow | +2 | DEX | 1d8+2 | piercing | |
Ammunition (range 150/600), heavy, two-handed | |||||
Handaxe | +3 | STR | 1d6+3 | slashing | |
Light, thrown (range 20/60) | |||||
Shortsword | +3 | STR | 1d6+3 | Slashing | |
Finesse, Light | |||||
Javelin | +3 | STR | 1d6+3 | piercing | |
Range, Thrown Range: 30/120 | |||||
Crossbow | +2 | DEX | 1d8+2 | pieercing | |
Ammunition (Range:80/320) Two-Handed) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.