You possess an innate and almost supernatural precognitive ability about things and events. You can sense which is the right way to go and which decision is the right one to make. You can do this without having access to all of the facts.
You may ask the Keeper to make a hidden check for this trait against a difficulty of her choice. If the check is successful the Keeper must offer an additional clue to guide you in a decision in the adventure. It's a clue, not a fact and it can only be given as guidance, not a pointer. It could be the Keeper saying "Going left seems off and uncomfortable to you", thus indicating that right may be the better option. Should the check be a fumble, the Keeper may even offer completely incorrect advice.