The Slayer is an unstoppable force of might and fury with a single goal in mind, destroy the enemies that lie in its way. Either through cunning or through sheer strength, the Slayer is an expert at navigating a battlefield to obliterate their adversaries.
hit dice:
d10 per Slayer Level
hit points at 1st level:
See Fighter
hit points at higher levels:
See Fighter
armor proficiencies:
See Fighter
weapon proficiencies:
See Fighter
tools:
See Fighter
saving throws:
See Fighter
skills:
starting equipment:
spellcasting:
class features:
Furious Slash
3rd-level Slayer Feature
When an attack is made against a creature within your reach, you can use your reaction to make an attack against that same creature.
Adrenaline Fueled
7th-level Slayer Feature
When you use your Action Surge, you regain hit points equal to 2d10 + your Fighter level. Additionally when you use your Second Wind you can make a melee attack against a creature.
Glory Kill
10th-level Slayer Feature
When you or an allied creature scores a Critical Hit against a creature you can use your reaction to move up to half your speed towards the creature and make a melee attack against that same creature. Opportunity attacks made against you while using Glory Kill are made with disadvantage.
Unbreakable
15th-level Slayer Feature
When you use your Indomitable feature, you reroll the save at advantage.
Battleborn
18th-level Slayer Feature
The Slayer's lust for battle empowers them. Whenever you hit with an attack using Furious Slash or Glory Kill features, you regain 1d10 +5 hit points.
subclass options:
Fighter Level | Feature |
---|
3rd | Furious Slash |
7th | Adrenaline Fueled |
10th | Glory Kill |
15th | Unbreakable |
18th | Battleborn |