The Dark Arts Player's Companion
Clinging Shadows (HB) (D)
2-level Transmutation
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S, M
Materials: bat fur
Duration: Concentration, up to 1 minute
You choose an area of dim light or darkness that you can see
within range and that fits within a 20-foot cube. Each creature
within the area must succeed on Strength saving throw or be
restrained by shadows until the spell ends. A creature restrained
by the shadows can use its action to make a Strength check
against your spell save DC. On a success, it frees itself.
Until the spell ends, you can use an action on each of your
turns to cause a tendril of shadow to reach out and grab a creature
within 15 feet of the area. The creature must repeat the saving
throw. On a failed save, the creature is pulled into the area and
becomes restrained.
If the area becomes bathed in bright light, the spell has no
effect until the bright light fades.
Available for: Bard, Sorcerer, Wizard