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The Dark Arts Player's Companion

Cruorwhip (HB) (D)

1-level Necromancy

Casting Time: 1 bonus action
Range/Area: Self
Components: V, S
Duration: 1 minute
(Hemomancy)
You create a whip out of your own blood in your free hand. By expending a number of hit points, you create a whip similar in size and shape to a normal whip. If you let go of the whip, it disappears, but you can recreate it again as a bonus action.
You can use your action to make a melee spell attack with the whip. For every 5 hit points spent in the casting of this spell the reach increases by 5 feet, with a minimum health cost of 5 hit points. On a hit, the target takes 2d6 necrotic damage.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Available for: Cleric, Sorcerer, Wizard

Created by

Sassy Panda.

Statblock Type

Spell

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