The Dark Arts Player's Companion
Reaper's Scythe (HB) (D)
1-level Necromancy
Casting Time: 1 bonus action
Range/Area: Self
Components: V, S, M
Materials: a piece of a scythe blade
Duration: Concentration, Concentration, up to 1 minute
You create a scythe out of necrotic energy in your free hands. The
scythe is a large weapon, requires both hands to wield, and lasts
for the duration. If you let go of the scythe, it disappears, but you
can conjure it again as a bonus action.
You can use your action to make a melee spell attack with the
scythe. On a hit, the target takes 2d4 necrotic damage, and you
gain temporary hit points equal to half the damage dealt.
At higher levels: When you cast this spell using a spell slot of
2nd level or higher, the damage increases by 1d4 for each slot
level above 1st.
Available for: Cleric, Warlock