The Dark Arts Player's Companion
Draining Thread (HB) (D)
4-level Necromancy
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Duration: Instantaneous
(Hemomancy)
You open a wound on your body, shooting out a thread of blood
between yourself and a creature within range. As you cast the
spell, you must expend a number of hit points. The creature must
then succeed on a Dexterity saving throw or take 7d6 + the
number of hit points spent as necrotic damage. If this damage
brings the target to 0 hit points, half the hit point cost is refunded
as blood drains through the thread back into your body.
At higher levels: When you cast this spell using a spell slot of
5th level or higher, the damage increases by 2d6 for each slot
level above 4th.
Available for: Cleric, Sorcerer, Wizard