The Dark Arts Player's Companion
Rain of Blood (HB) (D)
6-level Necromancy
Casting Time: 1 action
Range/Area: 150 feet
Components: V, S
Duration: Concentration, Concentration, up to 1 minute
You draw out your blood, turning it into rain that pours down
over a 30-foot radius area. As you cast this spell, you must
expend a number of hit points. A creature that starts its turn
within the rain must make a Dexterity saving throw. On a failed
save, a target takes 4d6 + half the number of hit points spent as
necrotic damage, and its movement speed is slowed by 5 feet for
the duration of the spell. On a success, the target takes half
damage and is not slowed. The slow can stack with itself, but it
cannot reduce a creature’s speed below half.
At higher levels: When you cast this spell using a spell slot of
7th level or higher, the damage increases by 1d6 for each slot
level above 6th.
Available for: Sorcerer, Wizard