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Ancient Behemoth CR: 24 (62000 XP)

Gargantuan beast, any
Armor Class: 19 (natural armor)
Hit Points: 558 ( 36d20+180 )
Speed: 80 ft , climb: 80 ft

STR

19 +4

DEX

14 +2

CON

21 +5

INT

12 +1

WIS

17 +3

CHA

7 -2

Saving Throws: Str +11, Dex +9, Con +12
Skills: Athletics +11, Insight +10, Perception +10
Challenge Rating: 24 (62000 XP)

Legendary Resistance (3/day) If the behemoth fails a Saving Throw, it can choose to succeed instead three times a day.
Leap Attack If the behemoth attacks a creature within 10 ft. of it after landing from a jump but before moving, the target takes an additional 8d6 bludgeoning damage.
Quick Jumper Opportunity attacks against the behemoth while it is airborn have Disadvantage. Additionally, the behmoth can take the Dash action as a Bonus Action. The movement of that dash can only be one jump.
Standing Leap The behemoth's long jump is up to 60 ft. and its high jump is up to 40 ft., with or without a running start.
Tremors When the behemoth lands after jumping at least 10 ft., it causes violent tremors in the ground around it. Each creature within 10 ft. of the behemoth must succeed on a DC 19 Dexterity Saving Throw, taking 6d4 bludgeoning damage on a failed save or half as much damage on a successful one.

Actions

Multiattack The behemoth makes two attacks with its Claw.
Claw Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 6d8+4 slashing damage.
Bite Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12d10+4 piercing damage.
Ram Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 8d12+4 bludgeoning damage. If the target is a creature, it must succeed on a DC 19 Strength Saving Throw or be pushed 40 ft. backwards.
Tail The behemoth spins around striking forth with its tail. Each creature within 10 ft. of the behemoth must succeed on a DC 19 Dexterity Saving Throw, taking 8d10 bludgeoning damage on a failed save, or no damage on a successful one. If the behemoth uses this after jumping 10 ft. or more, it can add the Leap Attack Damage to this ability.

Reactions

Crushing Leap When a creature the behemoth can see moves within 40 ft. of the behemoth, the behemoth can jump beside the creature and make a Claw attack against it. 


Created by

OmeWillem.

Statblock Type

Monster

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