Weapon
Uncommon Because RPG's would be too unrealistic for this setting. Please ignore the cannons.
Ammo(Arrow) Heavy, Siege Weapon, Str 14, Two-handed
Weapon Art:
Shockwave. Ranged Weapon Art: All objects in a 10-foot radius of a point within 150ft you choose must make a Dex save.
On a fail, they take
3d10 Force damage and half as much on a success. DC is 8 + half your level.
Additional rules for Weapon Art's can be found here:
Soulcraft Weapons
Complicated Properties
Siege Weapon. Deals double damage to objects and structures.
STR 14. You have disadvantage to hit unless you have 14 or more Str.
Type |
Damage |
Damage |
Range |
Martial Ranged |
1d12+1 / +1 to hit |
Piercing |
125/500ft |
Weight: 10 lb