race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Hunter's Instincts. You have proficiency in one of the following skills of your choice: Athletics, Intimidation, Perception, or Survival.
Unseen Predator. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.
Kiilash Hunters of Shurima
The Kiilash that are raised with their tribes near the borders of Ixtal and Icathia live in a society that venerates the honor and glory of the hunt. Very rarely do they trade with other groups, preferring to provide for their own. Those that do usually have strict requirements for who they engage with and sell excess from their hunts that are not suitable as trophies.