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GM Binder

Sea Witch CR: 5

Medium merfolk, shapechanger, lawful evil
Armor Class: 15
Hit Points: 195 (26d8 + 78) 26d8+78
Speed: 10 ft , swim: 40 ft

STR

16 +3

DEX

14 +2

CON

16 +3

INT

16 +3

WIS

12 +1

CHA

20 +5

Saving Throws: Wis +4, Cha +8
Skills: Arcana +6, Deception +8, History +6, Insight +4, Perception +4, Persuasion +8
Damage Resistances: Cold
Condition Immunities: Charmed
Senses: darkvision 60 ft., passive Perception 15
Languages: Aquan, Common
Challenge Rating: 5

Innate Spellcasting. Ursula's innate spellcasting ability is Charisma (spell save DC 16). She can innately cast the following spells, requiring no material components:   At-will: friends, fog cloud, vicious mockery   1/day each: charm person, regenerate, true polymorph


Amphibious. Ursula can breathe air and water.   Shapechanger. Ursula can use her action to magically polymorph into a humanoid or beast that has a challenge rating no higher than her own, or back into her true form. She reverts to her true form if she dies. Any equipment she is wearing or carrying is absorbed or borne by the new form (Ursula's choice).   In a new form, Ursula retains her alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

Actions

Multiattack. Ursula makes two tentacle attacks.   Tentacle. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and Ursula can’t use this tentacle on another target (Ursula has six tentacles). If this attack is a critical hit, the target also can’t breathe or speak until the grapple ends.

Legendary Actions

Ursula can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ursula regains spent legendary actions at the start of her turn.   Attack. Ursula makes a tentacle attack.   Move. Ursula moves up to her speed.   Frighten Foe (Costs 2 Actions). Ursula targets one enemy she can see within 30 feet of her. If the target can see and hear her, the target must succeed on a DC 16 Wisdom saving throw or be frightened until the end of Ursula's next turn.


Created by

AKhenni.

Statblock Type

Monster

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