race features:
Claws. You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Desert Born. You're acclimated to the arid climate of the desert and have advantage on Constitution checks made to avoid exhaustion as a result of extreme heat. Furthermore, you ignore difficult terrain caused by sand.
Survival Instinct. Thanks to your mystical connection to nature, you gain proficiency with one of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.