Remove these ads. Join the Worldbuilders Guild

Monster Manual

Elk CR: 1/4

Large beast, unaligned
Armor Class: 10
Hit Points: 13 (2d10 + 2) 2d20+2
Speed: 50 ft

STR

16 +3

DEX

10 +0

CON

12 +1

INT

2 -4

WIS

10 +0

CHA

6 -2

Senses: passive Perception 10
Languages: -
Challenge Rating: 1/4
Stampeding Elk Herd by Carl Frank

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Suggested Environments

Environments: Forest, Grassland, Hill


Created by

I Dream of Azathoth.

Statblock Type

Monster

Link/Embed