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Circle of theWinter Phoenix, Druid

Those who are attuned to the harsh climates of the tundra and mountains hear the call of the Winter Phoenix. These druids are adept at surviving in chilling environments and hunting large game to survive the cold. Specializing in their wild shape and drawing on the powers of their homeland to bring swift and cold death to their enemies.
Features:
Animalistic Adaptation

Animalistic Adaptation

2nd-Level Druid, Circle of the Winter Phoenix Feature
You gain the ability to replace your Wild Shape with Animalistic Adaptation, and may use it as a bonus action.
When you use Animalistic Adaptation, instead of fully shifting into another animal, you take on aspects of the beast, replacing your base stats with the beasts. The only things that stay the same are your Intelligence and Wisdom. Instead of trading health pools, you gain the monsters hitpoints as temporary hitpoints on top of your current life. You are unable to cast spells while using Animalistic Adaptation.
You may still choose to use Wild Shape as a full action. When you run out of temporary hitpoints, you revert back to your normal form.
Circle Forms

Circle Forms

2nd-Level Druid, Circle of the Winter Pheonix Feature
The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape or Animalistic Adaptation to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the beast shapes table, but must abide by the other limitations there).
Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.
Winter's Bite

Winter's Bite

6th-Level Druid, Circle of the Winter Pheonix Feature
Your attacks in beast form or Animalistic Adaptation deal an additional 1d6 cold damage, and your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
In addition, the extra cold damage you do increases by an additional 1d6 at 12th level and again at 18th level
Heart of Ayrsai

Heart of Ayrsai

10th-Level Druid, Circle of the Winter Pheonix Feature
When you lose your wild shape or animalistic form (either by dropping it or losing hitpoints) the winds of winter howl and you burst with cold energy. All creatures within 15-feet of you must make a constitution saving throw (vs Spell DC). Taking 3d8 Cold damage, and their movement speed is reduced to 0 on a failed save, or half as much damage and their movement speed doesn't change on a success.
Aspect of Ayrsai

Aspect of Ayrsai

14th-Level Druid, Circle of the Winter Pheonix Feature
Once per day you may take on the Aspect of Ayrsai, using either your Wildshape or Animalistic Adaptation. To take on the Aspect of Ayrsai requires great concentration and effort. This form only lasts for 3 rounds after casting, and once finished, the caster gains 2 points of exhaustion. When used with Animalistic Adaptation, crystalline wings sprout from your back, thick icy scales cover your body, your hands become encased with sharp razor ice talons.

Aspect of Ayrsai


Created by

Raven Gladstone.

Statblock Type

Druid Circle (KS)

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