Session 158: Barrows & Bouquets

General Summary

The corpse flower at the entrance of the barrow did not deter the Dragon Punchers or their companions.  Chari managed to pick up a trio of extremely rare Fortune's flower in amongst the mass of leaves and vines.  Not understanding the magnitude of power she held, the young monk stuffed them into her pack.   Tentatively picking their way through the tomb, the group came across two large dragonoid statues.  Their dark glass daggers appeared trapped, but removable.  Jinn took this delicate operation upon himself and was rewarded with some new weapons.  Down another passageway the group came across an eerie sight: a set of statues set in a grid.  At its head were three larger larger, scaly clay, metal, and obsidian humanoids.  These larger statues animated and fell upon the party.  A destructive wave from Bart helped to finish them off, but destroyed much of the room in the process.   The Dragon Punchers soon discovered that this barrow was unlike any they'd experienced so far.  The rooms appeared to rotate occasionally.  Navigation would be a challenge.

Campaign
99 Problems
Protagonists

So'asna "Jinn" Mara'hid

Level 17 Elf Chaotic Neutral Rogue Assassin
(Runaway Prince)
109 / 109 HP
Report Date
24 Oct 2020

Remove these ads. Join the Worldbuilders Guild