The group, after blowing Neelam, set off toward the drydock again and learned of a hoard of horacalcum in another drydock that has been captured by goblins.
The group has saved a few black furred moth people from their aggressive kin and have set off to fulfill Iseph's request, going to visit a weapon's factory and perhaps seek horacalcum for the moths that are suffering.
The session begins heading toward the Grand Ring, a ring of asteroids, ice, and space junk orbiting the sun of the Origin System.
Paul and associates are unfrozen in a Prime Eugenicists ship. Each member escapes from their holding cells in time, fighting through a few groups of nasty data boys. They meet and somewhat befriend an awaken bear who provides information, a key card, and 3 serums of healing. Along the way they found a mech to escape the ship with a strange time field surrounding it. They decide to instead take a 7 person ship 42 seconds before the jail center explodes.