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Olhall
The seat of the King of Skuffhimmel, when entering Olhall a visitor is greeted with immense granite statues of the great dwarves that founded and defended this mountain kingdom: Gunter Verlassen the leader of the Undertaking, Adalgar the Devout, Skorm Bloodaxe, and Berowalt Son of Oldrick the Sapper. Olhall is also the ancestral home of the Order of Silverbeards, the warrior-priests of Skuffhimmel who served the kingdom in the name of Clangeddin Giantkiller. These devotees of the Father of Battle played a significant role in the founding of Skuffhimmel, and of Olhall specifically. It was their order who formed the backbone of the dwarven army who established and held the mountains and hills east of the Wyvernslair in the Age of Kings. It was also the Silverbeards who raced ahead of the dwarven host in 483 CE to assist Miriador in their most desperate hour. Under the leadership of Berowalt Sapperson, the Silverbeards may have been the deciding factor (along with the appearance of Valkyries) in the victory of Miriadorian forces over the marauding Baranian army. To this day, those dwarves killed in the Battle of the Eastfields lay in honor in the Dwarfcairns outside the Temple of Thrud on the banks of the Barleymeade River. Although outside the boundaries of Skuffhimmel, the Dwarfcairns remain one of the most holy sites to dwarves in the Northern Kingdoms and is especially important to the Silverbeards, who serve as its caretakers.
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Sparsport
Large port city on the southern Baranian coast. It is a hub for trading, including humanoid slaves coming from the Wilderlands, and mannish slaves from the Hesterherre. It is run by the trade guild, which is headed by the guildmaster. Everything here, even justice, is for sale.
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Outlands
The Outlands was originally founded as a stepping off point into the Wilderlands for those looking for adventure or resources like fur or mineral riches. It quickly became a place for those who were no longer welcome in the Empire or in the Northern Kingdoms. It exists on the edge of civilization and its population reflects that, very heavily adult male, and very rough and tumble. The Outlands is run by a local thane, who owes allegiance to no king, Ivar Goblinsbane, who inherited the title from his famous father, Cnut the Beardless. Ivar has maintained an open trading relationship with Mariarion, running boats up the Modervand river to the city of Skoverion. Ivar, in his desperation and frustrating inability to save the city or bring in more warriors, has turned to alcohol to drown his sorrows and is remarkably drunk all day, everyday.
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Wilderlands
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Nyverden Northern Hemisphere
Northern Hemisphere
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Mizenholm
Doden Drengrson, Freyr of Mizenholm, an aged but still very physically imposing ruler who sits on a high stone seat above the assembly. He stands up and walks around, moving among the newcomers to welcome them to his town. His “right hand man”, is a hulking mountain of a viking named Harald Stonefist. The slave camp is run by Bathir . His most trusted Hersir is a man named Osting One-eye, who has but one eye. He doesn’t bother wearing a patch and sports an empty socket and a heavily scarred countenance.
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Vilion City
Capital of Miriador and seat of the King. Home to the Hoyskole, an order of wizards that have set up a study/college/guild in the guild district.
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Norgaard
Norgaard has served as a borderland between the kingdoms of men and elves and encroaching and expanding forces of the Darkhold. Conducts robust trade with the Dwarven kingdom of Skuffhimmel. Although it is a kingdom of men, there is great diversity in the population, with substantial numbers of half-elves and dwarves, and even a few half-orcs, although the latter does its best to blend in with the human population. Although founded as a kingdom by the descendants of Haval the Great, Norgaard had been ruled for the last 300 years by the Krigsherre, or military leader assigned by the previous ruler. The Krigsherre has the powers of a king but the title is not hereditary and is instead bestowed upon the highest ranking member of the military council when the Krigsherre dies. The military council consists of the Krigsherre, the Grand Master of the Order of Heimdall, the head of the Skogsmen Rangers, the Marshall of the Army, the Archbishop of Thunderpriests, and the Captain of the Homeguard.
The Order of Heimdall is a sect of powerful warriors who work in the name of Heimdall as guardians of the kingdom of Norgaard and, by extension, the race of Man. They act as guardians for caravans within the realm and along the trade routes into neighboring kingdoms. They are also the shock troops of heavy infantry and heavy cavalry that are thrown into the heaviest fighting of the kingdom’s pitched battles against the forces of the Darkhold.
The Skogsmen Rangers are capable woodsmen who patrol the Elven frontier, the Wastes, even into the Wyvernslair Mountains to stem the onslaught of orcs, goblins, ogres, trolls, and other vile creatures who roam the uncivilized lands.
The Marshall of the Army is leader of the Army of Norgaard, based in Norgaard Keep. They man the city walls of Rivermeet, Norgaard Keep, Riverbend, and Tankvara, and maintain enough troops to make up the bulk of the forces that Norgaard could field at any time.
The Thunderpriests are a fanatical order of warrior priests in the service of Thor based out of Norgaard Keep. Numbering in the hundreds, they are a substantial force yet rarely undertake a mission with a number of more than 6-8 priests.
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Northern Kingdoms
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Bastards Bay
Originally founded by the illegitimate son of a Miriadorian King, this town is a bustling, if not overly prosperous seaport. Pirates can come and go from here with less scrutiny than would be paid in the larger ports of Vilion and Tyrlon. There is a smuggling business that rivals that of Seeker’s Market, but the local Jarl demands his taxes and holds the black market economy in check.
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Seekers Market
although not technically a part of Miriador, it is generally accepted to fall within the protective boundaries of the kingdom. Miriadorian forces rarely if ever travel west of the Belting River, and the forces of Sylarbor rarely if ever come south of the Rambling Gap, making the location an ideal spot for those who wish to remain outside the jurisdiction of authority. Seeker’s market was established originally as a wayspot for travelers on the Coast Road, but has over the years developed to take on a much larger role than a simple re-supply point. It is widely renowned as a market for contraband goods, illegal magic, stolen wares, and items of the darkhold. There is no Jarl, but the market is run by Wallson, the Marketmaster who is just the wealthiest, most influential merchant of the lot.