As the fire rises into the sky behind members of the party, the Elezian Military converges on there location. Members of the party begin to flee and blend in with the crowd, however some still unaware of the plan stay not knowing what else to do. Arethyn and Lokelius speak with the guards, led by Drelken, and are taken into custody. Meanwhile Quinterra, Laufter, Soren, and Nayr managed to flee the scene without being caught.
As Arethyn and Lokelius are led to the cell block Soren sees them being escorted and approaches Drelken. He wishes to come with them to make sure they are kept safe. Drelken does not refuse. Along the way however, they are stopped by the form of the White Scale. He and Drelken share a few words, before he leaves the scene. Drelken under new orders brings the prisoners up to High Point Palace. As they are led through a maze of corridors they eventually reach a line of cells underneath the palace. As Arethyn and Lokelius are put into cells, Drelken asks for Soren too step into one as well. Soren confused asks why, but does not get a answer. Either way, he complies. The three of them then get questioned one by one by Drelken, as he attempts to piece together what happened. The party members still all operating on different plans tell Drelken an array of information, some of it lies, and some of it truth.
During this time, Quinterra meets up with Laufter, and then heads back to the scene under the disguise of Bartholomew and Beethoven in an attempt to spread conflicting information to the guards, and place the blame of the attack the guards from Genivor. She is somewhat successful. That night the party rests at the inn. The following morning, they start to look for answers as to where there companions are. They manage to find the military report at Dill's Daily, and read that they have been taken up to High Point Palace. They manage to get close enough to allow them to speak telepathically with Soren. He tells them that they should be out soon.
As the party outside waits, Drelken returns and asks some peculiar questions in regards to there friends. They were truthful, and gave Drelken a very accurate description of them and the cart they own. Roughly 30 minutes later, an escort of guards approach the three members outside. Drelken attempts to dispel the illusions over them but fails. But he still presses on them to come with him. In no position to fight, the three comply. As they are led to the same cell block. Some hours pass as Drelken now questions the other three. He has just now questioned Laufter, now only leaving Quinterra and Nayr...