Session 02: Scoping the Museum Report

General Summary

  • Players get boxes from a merchants in grand bazar.
  • Pile boxes on cart and go through loading dock posing as delivery people.
  • Guard, Darrison Blackwater, lets them into the basement to unload boxes.
  • Cerrick discovers 20 pounds of gems and raw ore, worth 150 gp.
  • Zazzall runs into a mimic shaped as a chest, fight!
  • Win!
  • Locate the Break/Storage Room, find 3 alarm passcards.
  • Located the Records room, find blueprints of alarms.
  • Lillian distracts Alda Arkin while Cerrick sneaks into Alda Arkin's office and goes through her desk.
  • Cerrick discovers a life-sized, creepy doll, the blueprints for the guards, and a suspicious note
  • The party safely sneaks out of the museum and regroups in the grand bazaar, doing some shopping. 
  • Cerrick sold his raw ore and purchased a pair of gauntlets, also purchased some thieving supplies

Rewards Granted

  • 3 alarm passcards
  • blueprints of alarm spells
  • blueprints of guard routes and locations
  • Cerrick - 150 gp worth of raw ore and gemstones

Missions/Quests Completed

Successfully scoped out the Varkenbluff Museum of History in preparation for the heist.

Character(s) interacted with

  • Alda Arkin - museum curator
  • Darrison Blackwater - guard
  • Mary Jane, of Mary Jane Apothecary

Campaign
Sora Campaign
Protagonists

Zazall

()
8 / 8 HP
STR
DEX
CON
INT
WIS
CHA

Lillian Otium

()
8 / 8 HP
STR
DEX
CON
INT
WIS
CHA

Carric Glade

()
8 / 8 HP
STR
DEX
CON
INT
WIS
CHA
Report Date
23 Jan 2024
Primary Location
Leira

Remove these ads. Join the Worldbuilders Guild