Episode 2: Making the Rounds Report
General Summary
Prequel to The Enemy Within Episode 02 - “Making the Rounds” 3/2/2019 Post-Game Notes Day 6: (third day in Ubersreik) Trial, sentence, and drunken shenanigans on Wizard’s Way.
- Party is indicted for starting a riot, general violence, and two counts of murder (knife-wielding thug and Fosten the Fiery)
- Osanna Winandus represents them, hired by the Karstadt family (Jocelin Karstadt was the girl saved from the thugs): no contest; each party member is questioned by the judge
- Sentenced to a maximum of three years working for the watch; Osanna: “Maybe this is exactly where you need to be.”
- Captain Pfeffer introduces them to Sergeant Rudi Klumpenklug; party outfitted in leather aprons (light armor)
- Godabert buys lousy leather armor at Reiniger’s Outfitters; arrows
- Send a letter to Jekel in Sprinthof: “following leads on Heske and Karstadts. Send money.”
- Party strikes a deal with Franz at Red Moon Inn: free room in exchange for security presence (Franz says he has a future favor to call in as well)
- Party meets Rudi at Raspy Raven and they go over duties: day shift 8am-12p and night shift 10p-2am.
- Then they get drunk and wander around the Artisan’s Quarter looking for The Wizard. “Christooopphe oh Christooppphe….”
- Kris pees on the Wizard’s tower and then they run away from some fog magic.
- Rudi walks them through the beat and points out suspect alleyways, etc.
- They chase down a pursethief near the north-western part of the Docks. Rudi reclaims the purse, gives half back to the protesting Tilean merchant, and then breaks the kid’s nose
- God & Kris negotiate with the kid (Dimzad) to act as a dockside informant; instructions to meet tonight at RMI
- Franz gives them a little background on his past, and tells them he suspects a number of persons/entities want to murder him. Wants party to help him blow up the RMI in two weeks and help fake his own death
- Party spends the afternoon in the Dawihafen, getting hammered at the Axe & Hammer; looking for Grodni Surehammer, but befriend three members of the Harataki Clan. Get some more intel on Sturgill.
- Evening beat: help rescue four people from a burning tenement and put out the fire above a butcher shop. Eyewitness (small boy) said he saw cloaked figures start the fire then get into a fight farther down the street with other figures.
- Back at the RMI: plan to stake out tavern to see what’s been scratching about. They fight and kill two Skaven Night Runners in the alley alongside the RMI. Kris suffers another near-mortal wound.
- According to Franz, the Night Runners are Clan Eshin assassins, which is corroborated by the fact that their bodies liquefy and rot instantly upon death.
- Morning beat: witness a pie merchant getting squeezed by a trio of dockworkers. Rudi advises the party to look away. Godabert struggles mightily against the tug at his moral compass; Beau don’tgiveafuuck. The other two slot somewhere in-between.
- Afternoon: Kris, Karl, and Beau pick up their fancy-ass leather armor.
- Send another letter to Jekel: “Made some high-level contacts. Following magical emanations. Getting closer. Send money.”
- Evening beat: Rudi races them to the Crooked Hammer where a fight -- a “Conflict of Colors” -- has broken out. Party cools things off by beating up some Altdorf soldiers, including a pair of fanatics who seem to love brawling. They now have a “friend with The Crosses.”
- After work: head to the Boatmen’s Guild to follow up on some more leads. Kris gets them in (usually just one guest). Drink a lot, and each nails his gossip tests. More info on Sturgill, the Guild Head, attacks on the Chapel of the Grail, and someone named Zimmerman.
Rewards Granted
XP: Kris, Karl, Beau, and God: 150
Character(s) interacted with
Locations scouted and NPC’s engaged: The Courthouse (Marktplatz)
- Barrister Osanna Winnandus
- Judge Mierte
- Captain Andrea Pfeffer
- Sergeant Rudi Klumpenklug
- Reineger of Precinct Outfitters
- Rudi’s base of operations
- Cordelia’s Apothecary (location only)
- Heske’s Dragonglass (location only)
- Wizard’s Tower (location only)
- Borgun’s Brewery (not Bugman’s, you idiot) (location only)
- Axe & Hammer; Harataki dwarves:
- Gotri - chatty fucker
- Slugni
- Frotz
- Mr. Fleischman and wife
- Narbe Ditwin (upstairs tenant)
- Mssr. Marbeaux (owns building; didn’t meet)