Episode 16: The Pandemonium Carnival Report
General Summary
Prequel to The Enemy Within Episode 16 - “The Pandemonium Carnival” 5/15 and 5/19/2020 Post-Game Notes Day 66 - Angestag, 18 Erntezeit, 2512 IC Morning departure from Crossed Axes in Bruckthin
- Crew negotiated passage through Altdorf and north to the Coach & Horses (three-day journey) by crashing a pair of Tileans’ charter coach.
- En route to Altdorf, God & Karl make minor conversation with Dino & Paolo; Beau & Kris, on the roof, chat up the drivers, Stathos & Sven. Stathos has nothing but bad things to say about Altdorf; Sven recommends the Burning Table for one night in the city.
- Beau is overcome by a headache that gets progressively more incapacitating the longer they are in the city;
- Beau notices Kris’s eyes are suddenly brown (he swears they used to be steel-gray).
- Less than an hour of daylight left: first to the Army Quartermaster to deliver message from Captain Hecter; then an unsuccessful search for affordable (and ready-to-wear) armor; then to the Burning Table, near the University and at the top of the Street of a Hundred Taverns
- Beau starts drinking heavily immediately in an effort to dull his senses (especially that sixth one)
- Lively bar with an incredibly diverse crowd; proprietor Matthias Tafel welcomes them and offers common room board in the loft for the night.
- Groups include roadwardens, students & initiates, lascivious ladies, pit-fighters and bald cat-strokers, and one curious table of four adventurous looking types: Fanriel, a female elf; Ted Muffins, a male halfling; Rumli, a male dwarf; and Camila, a human female. They strike up a conversation with Kris & God after seeing Saif on Kris’s belt.
- A party-pooping quartet of Morrites walks into the bar and, from then on, everything is dead. Lol.
- God wakes up feeling amazing! Amazing, and extraordinarily fortunate.
- Beau’s splitting headache subsides almost as soon as they leave Altdorf
- Kris’s eyes are still brown
- At the Spokes, a peasant is offering haircuts for a pfennig. The bar is full of patrons with bad trims and bleeding scalps. The Crew politely declines.
- Large coaching house along the Delbren road that runs along the Talabecland border, a few miles away from the Five Sisters
- Crew meets Gustav, the proprietor; his crow Blackie; and the taproom barman, Herpin
- Crew finds a notice for “Bold Adventurers” directing them to a well-paying gig in Altdorf
- Crew learns that the nearby hamlet of Moersum is hosting their Market Day Festival tomorrow, a likely location for Dr. Hollseher’s carnival; Sven & Stathos agree to drop them off on their way to Talabheim
- Beer tent; various merchant stalls (mostly produce and woolen goods livestock pens and market; bowls pitch; two small entertainment stages; area being set up for tug-of-war
- In the back: Doktor Wolfgang Hollseher’s Pandemonium Carnival and Peripatetic Menagerie of Wonders / The Greatest Collection of Monstrosities and Bizarre Creatures of Dark Foulness held in Captivity. / By appointment to Crowned Heads of the Old World and of many Lands Beyond. / An Amazement to All who view the Menagerie and Its Denizens. / Accept no Substitutes! Believe only your Own Eyes!
- Dr. Hollseher entreats the Crew to enter, and offers a discount if someone will run him one of those delicious-smelling pies from the food tent
- Beau, Kris, and Karl form a tug-of-war team and, after several back-and-forth rounds, their team comes out victorious. They are awarded a basket of fresh-baked pies, the admiration of farmer’s daughter, and the respect of one of the strapping lads on the other team.
- Meanwhile, God, whilst trying to mind his own business in and around the merchant stalls, runs into Dino and a crew of Tilean gangsters. They escort him away whilst grilling God about his business, assured that he is there to spy on them. God’s frantic entreaties to his Crew-mates for help are interpreted as friendly waving, and the other three wave back, happy that God seems to have met some new friends. Dino eventually releases God confident that he hasn’t been sent by the justiciars, Schatzenheimers, or Lowhavens (God does a marvelous job playing dumb).
- The “Farmyard Beasts” in cage 5, attended by Little Anders
- The golden “Imperial Beast” and the foot-tall “Twins” in cage 4, attended by Bertoldo
- Kris spies Paolo Innocenti slipping a purse full of coins to Bertoldo
- The savage Khornate Beastmen in cage 3, attended by Ivan
- The blind, white-furred “Rat Beastman” in cage 2, attended by Magda
- The massive wargor, “Urzo,” in cage 1, attended by Big Anders
- Other members of the carnival: Mikhail, Granny Haller, Benbow, and the dwarf Magnus
- Crew follows trail to a dilapidated shepherd’s shack, and the cave entrance below its foundations.
- Pitch-dark inside, but thanks to a torch and a lantern, the five crawl through the wet, dank cave system.
- One of the paths leads to a wet cavern home to several dog-sized squigs. Ivan bravely attempts to forge a path through, but clumsily injures himself. They fight them off, sustaining some injuries, and Kris and Ivan keep dead souvenirs on their belt (“for Magnus”).
- There are snotlings running around the cave system, some of them throwing some kind of toxic spore-releasing mushroom.
- The Crew eventually finds Urzo, with an apparently unconscious Magda, in a far cavern. Beau lassos the beast’s arm, and Ivan lashes his leg from the other direction. Together with great forces of strength, will, and bravery, they manage to keep the massive creature tethered while the rest of the group batter it into unconsciousness.
- God, Karl, and Ivan begin the slow process of hauling Urzo back to the cave mouth (all careful to watch for signs of waking), while Beau and Kris decide to venture into some unexplored passageways.
- Beau and Kris discover an underwater lake home to a massive squig, who takes exception to the killing of its offspring. Beau and Kris run away, and the giant beast follows them into a narrow passageway.
- A flurry of teeth, claws, broken armor and flying rocks looks to be the end of the impetuous duo… but somehow the most lethal of blows miss them both! How?! And then they kill it.
- Team Urzo makes it back to the exit with the beastman still dozing.
- Kris and Beau discover a massive cavern with a dank, foul, terrifying pit. In its vicinity are three dead adventurers (whom they loot), and the torn-apart remains of a horse-sized spider. They take their booty and wisely scoot back to the entrance.
- The sun is going down, and the Carnival is packed up and in formation to leave (despite another day of festival tomorrow). Mikhail is overjoyed to see his parents in one piece, and Hollseher is immensely grateful for the return of his prized possession.
- In the confusion, Bertoldo stole a horse and fled.
- They’re heading out under cover of night, en route to Delberz, then Middenheim. He offers them a lift to the Coach & Horses.
- Both the Sansovinos and Schatzenheimers knew that he was carrying a letter intended for a Verenan investigator. Someone also knew (likely from Bertoldo), that Hollseher keeps secret correspondence in a lockbox under Urzo’s cage. The box was opened, and the letter taken (not sure by whom).
- Hollseher rewards the Crew for their efforts with a portion of the day’s receipts, and, as they happen to be interested in objets d’art, an ancient and curious Ranaldian playing card that Magnus claims can fetch some serious coin with a collector in Altdorf.
- The Crew gets dropped off at the Inn around 8:00 PM.
Rewards Granted
XP:
- 10 pts for remembering to deliver Captain Hecter’s message (G)
- 10 pts for winning the tug-of-war (B, K, and K)
- 10 pts for alerting the Carnival staff to treachery
- 50 pts for rescuing Magda
- 35 pts for returning Urzo in one piece
- 25 points for killing a monster squig (Kr, B)
- 25 points for hauling Urzo’s body through the cavern without waking him up (G, Ka)
- 50 points for recovering a second card from the Deck of Many Things (Party short-term ambition)
- Godabert: 180
- Beau: 180
- Karl: 180
- Kris: 180
- 3 GC 33/10 (looted corpses)
- Two vials of a clear potion (looted corpses)
- Pouch of silver arrowheads (looted corpses)
- Necklace of vaguely Elvish design (looted corpses)
- 7 GC 13/- (reward from Hollseher)
- The Piper, a card from The Deck of Many Things (reward from Hollseher)
Character(s) interacted with
Locations scouted and new NPC’s engaged: The Burning Table, Altdorf
- Matthias Tafel, proprietor
- Fanriel, Ted, Rumli, and Camila - the bold adventurers
- Gustav Fondleburger, proprietor
- Herpin Stiggerwurt, barman
- Blackie, the crow
- Hilde, the farmer’s daughter
- Albus, the strapping young lad
- Dr. Wolfgang Hollseher, owner
- Magnus Bugman, dwarf loremaster
- “Granny” Haller, soothsayer
- Benbow, caravan driver
- Ivan, his wife Magda, and their son, Mikhail
- Bertoldo, the traitor
- Little Anders
- Big Anders