Tragedy! A Rerish house-lord's daughter is missing. Last seen on the border of the darken and sullied Hellia forest in Rerya's western border. You are tasked to go inside against all the danger therein in order to bring the little girl back home.
Adjudicator Danyel Iaun needs to go upriver to judge a case. The stern, old man who wears black, pilgrim attire hires you to protect him on the way upriver. Unfortunately, the small island in the Lauf is surrounded on all but the downriver side by impassable rapids. You must negotiate the powerful Lauf to see justice done.
You must shave off half an hour of travel to get back to Lort'yid in time. The Queen is hosting an event at the High Court of Hlee to recognize your services to the country.
The crispy bacon and hash Ferdinand makes hopefully stave off the cold long enough for you to make it through Tempest Mountain. The storm clouds are calming, still cloudy, but a dense fog can be felt rising ahead. What holds in store for you on the last half of the trek?
The climb up Tempest Mountain will not be an easy journey. The winter wolves are secluded to their forest, but with a howling winter approaching perhaps they will be hungry? Then there's the mysterious cloud giant pet that escaped, what is it and can it be sent home? A ranger can guide them through the pass, but what treacherous dealing await therein? Histories speak of a magical dead spot found southeast of the mountain. If they chose that way, surely nothing could occur while traveling in that wasteland...
A time for the party to sit and wait or go explore anything, or talk to NPCs.
The party is on the trail of hunting down Prim's killers and the Wish Kissers.