Remove these ads. Join the Worldbuilders Guild

Heros of the Tors

A Dungeons & Dragons 3.5 game In the world of The World of Oerth (D&D 3.5E Greyhawk Campaign)
Moonday, the 2nd of Reaping (High Summer), 591 Common Year | Looking for Players

Sessions Archive

21st Feb 2020

Session 32: Unfinished Business

After getting the mummy curse lifted from Deborah, the party heads back out to the Caves with the intent of striking a final blow to the forces of Chaos plaguing the Tors.


7th Feb 2020

Session 31: In search for the cure

After battling the mummy and its minions the party searches for a cure to Deborah's affection of Mummy Rot.



Read the Report
10th Jan 2020

Session 30: Back into Chaos

The party makes its way back to the Caves of Chaos with the intent of trying to finish off the evil that has festered there for too long.



Read the Report
27th Dec 2019

Session 29: The Day after Yesterday

The party stands at the point of fragmenting as disagreements about DeVir's behavior reaches a boiling point. The party must decide what do to. Either come to terms or continue the quest with even less members.



Read the Report
13th Dec 2019

Session 28: In the wake of Chaos

After surviving a harrowing battle, the party must decide what to do next.



Read the Report
The Adventure Begins!!   The brave adventurers, starting out on their new career cam across a declaration on a herald board in the Town of Tarris that read:   “Let it be known to all brave and daring folk, interested in renown and riches. A call has been made by the Yeomanry League for those stout and of good heart to travel to the Tors and rid the surrounding lands of evil beasts and denizens that dwell in the infamous Caves of Chaos.   Inquiries for further information can be found at Kendell Keep.”   After a couple of day’s journey south through the merchant road through the Tors they arrived at Kendall Keep. There they learned that several tribes of evil humanoids have taken residence in a network of caves, collectively called ’The Caves of Chaos", several miles down the road. Since then raids on farms and merchant caravans have made going outside the walls of the Keep very treacherous. The party has, for days since, have been delving deeper and deeper into the caves, clearing them out of bands of Kobolds, Orcs, Goblins, Hobgoblins, and Bugbears, only to learn that there is an evil cult leading some of the tribes on attacks against the Keep and merchant caravans.   The adventures are determined to clear out every last foot of the retched caves and render the surrounding area save once again for habitation and trade.   Details   This is a D&D 3.5E Greyhawk campaign played online using Fantasy Grounds and Team Speak. The DM and players meet every second and fourth Friday at 8pm PST for four hours.

This story is told by

The Protagonists

Zamastian

Zamastian

Deborah Taut

DeVir

Norian Shieldheart

Aerin Elanor

Rylan Stoutland

Thranduil Neriwynn

Saroshi Ventis

Sir Wilian Ricros