Session 009: Wizard of Wines & YesterHill Report
General Summary
Going upstairs they took out another druid. Blink used hold person to keep him trapped, & Leonhard took the ugly staff he had. Leonhard cast identify & was able to withstand the power to not lose out on his power.
Leonhard broke the staff & the druid died. They cleared out the basement & discussed what to do about the poisoned wine. It was decided to tell the Martikovs about it.
Davian thanked the group & told them that Stefania learnt that he son had run off to Yester Hill, & she took off. Paranoid about what was discussed previously.
When they got there they saw that Stefania was attached to a large effigy that looked like the fallen statue in the Durst Manor.
A black horse was flying above them, it had fire where it's mane, tail, & hooves should be. On it's back was Strahd & a female.
The tree was surrounded by druid who were performing a ritual, every so often, Stefania would scream & appear to be drained by the tree.
Leonhard climbed up the tree & grabbed the green gem, stopping the ritual. He then grabbed Stefania & took her down the tree.
A druid cast thunderwave & hit Ireena, Strahd jumped off & flew to him. Strahd killed him. Ireena ran away from him, & ended up being attacked by another druid. Who Strahd killed, & said to Ireena that he was saving her. She told him to get away from her.
Strahd killed Rowan & the group ran back to the Wizard of wines. Burning the effigy & the Gulthias Tree on the way.
They were offered a place to build a wagon & help with it, or information.
Information was selected.
Strahd gains power from 3 fanes in the land:
Fane | Location | Benefit | Ritual notes |
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Mountain | West of Yesterhill | +6 to AC | This fane's ritual is a combat challenge & has the one seeking to attune fight a series of fights. The one who gets the most death shots during this one becomes attuned. |
Forest | Near the old Durst Manor |
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This fane is a ritual combat challenge that has the one seeking to attune place
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Swamp | Ivlis Marsh (south of Barovia Vilage) |
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Davian suggested that they spend the night & rest up. Then asked if they'd want to escort the wine delivery to Krezk, warning that Krezkians are highly suspicious & aren't likely to allow them in, even in the presence of the Martikov's. They're untrusting of strangers, & would likely suggest that they do something to prove themselves to them prior to be allowed in.