Created : 10th May 2009 Render Engine : Vue 7; Notes : Vue 7 with a spectral 1 atmosphere with Ambient Occlusion and an infinite terrain. Ultra Fractal helped me out in three places during the production of this image. I used it to create a grey scale fractal that became the foreground metallic terrain, then found a way to generate grey scale cyclic bitmaps from gradients, one of which underlies the terrain which is the basis for the rippling flag. Finally, I used it to make the flag texture itself.
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