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Unable to delete accidental double world

closed
· World management ·
By ladymecha on 06/06/2024
· Assigned to GorkamWorka
· Not a Bug

Returned to World Anvil after a few years, and thought I would have to start afresh with my world Karith (Daus then). Started a new World (Karith), only to discover that I still have the original world. Now I cannot delete it. Says it has 2 groups and 1 campaign still on new world, but cannot find them, in order to delete the new world.

Steps to Reproduce

1.) Entered World Configuration. 2.) Deleted all tutorials in red could find that was required to be deleted, to confirm the deletion. 3.) After assuring there was no more instantly spawned requirements that needed to be deleted from all categories. The required list still maintained that Says it has 2 subscriber groups and 1 campaign associated with the world. 4.) Searched subscriber groups, found none. 5.) Searched campaign categories, found none. 6.) The delete requirement still maintains that there are Says it has 2 groups and 1 campaign still on new world, that do not exist, so the world cannot be deleted.

Operating System

Windows

Browser

Google Chrome

History

Dimitris @ 07 Jun, 2024 04:04:40 Developer
Assigned GorkamWorka
Dimitris @ 12 Jun, 2024 04:06:04 Developer

Hello there   Your subscriber groups can deleted form here: https://www.worldanvil.com/world/access/groups/list   To delete the campaign of your world you need to click on the crossed swords on the left handside menu or with the world active go here: https://www.worldanvil.com/heroes/campaign/settings and click on the bottom right.   Please try that - let me know if you are still having an issue. - You can always reply here :)

Dimitris @ 12 Jun, 2024 04:06:10 Developer
Dimitris Added tag Not a Bug
Dimitris @ 12 Jun, 2024 04:06:34 Developer
set this bug to closed
ladymecha @ 21 Jun, 2024 04:33:40

took me a while to figure out how to respond to this with World Anvil. In any case, I just renamed the world, and started to use the world for other work. So yeah, this bug is done.