Session 20 - Bustin’ Monks

Lane, Olivine, Thanatos, and Josef are joined by Knack and Luke who fade from black. The PC explore nearby rooms and are attacked by 5 Dueregar. In the commotion, additional monks, two bodyguards and Qarbo join in the fray (entering from the refectory).   It is a knock down drag out fight but the party survives defeating all attackers and taking a Duregar captive.   The duregar reveals:
  • He and his companions came for the night guard work from below.
  • the Sacrad stone monestry is run by Hellenrae - she is not a pleasant person
  • There are captives in the mines - from what he heard some may be associated with the “delegation” that the party speaks of.
  • Other captives were here before the delegation (locals, merchants, commoners, etc. likely waylaid on the roads).
  • At time the earth cult has worked with (or at least corroborated) with the water cult (he heard the latest batch of captives were carried across the river by some boats).
  • AVOID the eastern wing of the monestary. There is a dangerous undead in that area that keeps to itself and the earth cultists leave it alone.
  • The general direction of the stairs to the mines (he knows not what they are digging for… mainly the monks make an ale to sell and spend a fair about of time fighting and training or working in the library.
  • With the gathered intel, they party releases the duregar into the night with his weapons - he says he will be returning below.   The party explores the hallways of the eastern end of the sacred stone monastery, find stairs that look promising (aka lead to the mines) and some steps that lead to a door.   They open another door and we call it a night.

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