Patír - The Provider

All life comes from water, this much is known. Every living beast needs at least some water to survive. The earliest creatures could drink the water of The Sea, but relying on Suróza meant that life could only be formed within the water itself. When Patír was made her first act after granting the first life was to begin bridging the gap between the Primordial Gods. The Sun would warm The Sea, and Patír would carry fresh water through The Sky away to fertilise The Earth, combining the power of all the earliest gods in a single act.   After bringing freshwater to the world in the form of rivers and rain, Patír began to work with her parents to create more complex life than the creatures at the bottom of the sea. Flowers and trees, beasts and humans. The world would be populated with all these and more. In the early days Patír provided as much as she could for the world, flooding rivers to make the land fertile, and covering vast areas with rain to make sure crops could grow. But still The Provider wanted to give more, especially as her humans cowered in fear from the monsters of Fidain and found themselves without purpose or joy in the world. Patír held a tryst with a mortal, the first of its kind, and birthed the Divine Twins who would grant the humans protection and purpose both. This succeeded, for a time. When the brothers began to war, Patír did all they could to stop it, and finally managed to with the help of Katas, Sédróm, and Olsír. Ever since then The Provider has avoided interacting too directly with the people of the world, continuing her divine duties such as granting floods and rains, but little more.      

Divine Portfolio

Patír is first and foremost the God of Life and Fresh Water. She created the first living things and carved the rivers and clouds from creation to nourish them. As part of this she is also the God of Farming, ensuring mortals can sustain themselves. It is thought that as the God of Flowers and Plants, she is the mother of all Nymphs as well. Finally, she is the God of Family and Giving, for she was the one who first combined the powers of her forebears, convinced them to work together, and created wonders to give to mortalkind.      

Divine Relationships & Shared Portfolios

Creator Gods

Patír and Katas were the first beings formed by the Primordials, and together they sired the rest of creation - the rivers and valleys, the gods and the mortals. For this, they are occasionally referred to as Mother and Father by the faithful who worship them both in equal measure.  

Gods of Life and Harvest

Patír is the one who originally brought Life to Éda's surface, working with the other Gods to create the first beasts and plants of the world. Since those early days, The Earth and The Provider have had an inseperable bond, for all of Patír's creations call Éda home. While nowadays Patír has a much stronger focus on the civilised plants and animals, together they are the Gods of Harvesting and Foraging, Fertility and Birth.  

City Gods

Talsia, Olsír, Katas, Patír, and Temni are the five great city Gods. They are more widly honoured throughout the Republic of Osa in every settlement as patrons of civilisation. Patír is beloved for her gifts, for without them cities could not feed themselves, and would soon be delivered to oblivion.  

Life and Death

Linked as opposites in a way that no other two gods could possibly understand, Patír and Haroch are the embodiments of Life and Death. Yet despite their dichotomy, some scholars would claim a great love exists between the two deities; that The Balance itself is but an intricate dance between two eternal partners, as Life grows infinite wonders to gift to Death where he can cherish them forever, long after the Universe grows cold and empty.      

Piety

You gain piety with Patír when you expand their influence in the world with acts of charity or cultivation
  • Planting a grove of fruit trees, or turning a wild field into fertile cropland
  • Feeding those who are starving
  • Defending a farm or other food source from monsters
You lose piety with Patír when you diminish their influence in the world with acts of selfishness and destruction
  • Destroying or stealing a settlement's food source
  • Killing or scattering domestic animals
  • Diverting a water source needed for irrigation
  Patír’s Devotee - 3 piety Your devotion to The Provider is rewarded, and you can invoke their power to conjure life-giving rain. You can cast create or destroy water with this trait. When you do so, you may only use the create water application of the spell. You can cast the spell in this way a number of times equal to your Wisdom modifier (minimum of once) per long rest. Wisdom is your spellcasting modifier for this spell.   Patír’s Votary - 10 piety You can cast create food and water once per long rest. Wisdom is your spellcasting modifier for this spell.   Patír’s Disciple - 25 piety By performing an hour-long ritual, you can conjure enough grapes to fill three vials (4 ounces each) of wine. Each vial serves as a potion of healing for 24 hours, after which it loses this property. Once you use this trait, you can't do so again until you finish a long rest.   Champion of the River - 50 piety You can increase your Constitution or Wisdom score by 2 and also increase your maximum for that score by 2.

Holy Symbol

A raindrop, rainbow, or river.
Children

Cleric Domains

Life, Tempest, Nature, Peace

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