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Maze of Fathaghn

  • Although treants and dryads can be found throughout the forests of the Feywild, they have a mysterious agreement to protect, at all cost, one great oak tree deep in the Feywild. To do this, the dryad queen Fathaghn raised a mighty briar maze to confuse and consume any who venture too close to the sacred grove.
  • Adventurers traveling through the Feywild who enter the maze of Fathaghn might first notice that the undergrowth around them is too thick to cut through, though— what luck!— a worn path leads them through the briars. As they continue on, the trees surrounding them grow closer and closer together. Before they know it, the forest has aligned into impenetrable walls of wood and briar. The path they follow twists and turns, splits and wanders. Just as the adventurers recognize a malign intelligence at work, the dryads strike.
  • It is possible to escape from Fathaghn’s maze with patience and luck. The dryads use hit-and-run tactics that are anchored around treants taken root within the maze itself. If explorers stay on the move, they can keep from being surrounded. Eventually their flight will lead them away from the sacred oak at the center of the maze. When their path leads them farther away from the oak, the intensity of the dryad attacks lessens. Perceptive adventurers can use this response to gauge direction within the maze and find an exit.
  • Alternatively, they may decide to press forward and find the oak the dryads are protecting. Legend has it Queen Fathaghn is protecting the Mother Tree— the ancient tree from which all green fey races originally sprang. Anyone who fashions a staff from the wood of this tree could conceivably control any plant fey or even transport himself or herself from tree to tree in a manner similar to dryads. But the abilities of the oak wood— and its provenance as coming from a mythical Mother Tree— are no more than legends, and legends are thin things indeed to stake one’s life upon.
Type
Forest
Owner/Ruler

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