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5. Head inside to look for Alema

With a last glance around the yard, Grim trudges over towards the large entrance.   After walking up the short stone staircase to the porch and walking over to the entrance, Grim pushes at the large, worn double doors. The doors groan loudly as they open.   Inside is a large hall. The hall is dusty, and the ground is full of grime and old shoeprints. Across from the entrance door is a staircase. After about ten large steps on the staircase is a landing with a huge stained glass window, also facing the entrance. The stained glass window is the only window in the entire building that isn't damaged. From the landing, the staircase is split in two and continues to the left and the right.   Before the staircase, archways lead to other rooms to the left and right side of the vestibule. The right archway is boarded shut with old wood boards, which smell rotten from where Grim is standing.  
What should Grim do?  
Go back to the beginning!

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