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Animated Armor

Additional Information

Uses, Products & Exploitation

Harvested items

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Monster Manual, page 19

Animated Armor CR: 1

Medium construct, unaligned
Armor Class: 18 (natural armor)
Hit Points: 33 (6d8+6)
Speed: 25 ft

STR

14 +2

DEX

11 +0

CON

13 +1

INT

1 -5

WIS

3 -4

CHA

1 -5

Damage Immunities: poison, psychic
Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: Blindsight 60 ft (blind beyond this radius), Passive Perception 6
Challenge Rating: 1

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.   False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.   Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

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