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Wither and Bloom


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Strixhaven

Wither and Bloom

2-level Necromancy

Casting Time: 1 Action
Range/Area: 60 feet
Components: V, S, M
Materials: a withered vine twisted into a loop
Duration: Instantaneous
You invoke both dead and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in that area must make a Constitution saving throw, taking 2D6 necrotic damage on a failed save, or half as much on a successful one. Nonmagical vegetation n that area withers.
In addition, one creature of your choice in that area can spend and roll one of its Hit Dice and regain a number of Hit points equal to the roll plus your spellcasting ability modifier.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1D6 for each slot above 2nd, and the number of Hit Dice that can be spend and added to the healing roll increases by one for each slot above 2nd.
Available for: Druid, Sorcerer, Wizard