Lord's Alliance
The Lords’ Alliance is an
association of rulers from
cities and towns across Faerûn
(primarily in the North), who
believe that solidarity is
needed to keep evil at bay. The
rulers of Waterdeep,
Silverymoon, Neverwinter, and
other free cities dominate the
coalition, and all lords in the
Alliance work primarily for the
fate and fortune of their
individual settlements.
Alliance agents include
sophisticated bards, zealous
paladins, talented mages, and
grizzled warriors. They are
chosen primarily for their
loyalty and are experts in observation, stealth, innuendo,
and combat. Backed by the wealthy and the privileged, they
carry fine equipment (often disguised to appear common),
including large numbers of scrolls scribed with spells of
communication.
Agents of the Lords’ Alliance ensure the safety and
prosperity of civilized Faerûn by standing united against the
forces that threaten civilization. They proactively eliminate
such threats by any means, fighting with pride for the glory
and security of their people, and for the lords who rule over
them. However, Alliance operatives are often glory hounds,
looking to gain a leg up on their counterparts from other
Alliance cities. The leaders of the Alliance know that the
order will survive only if its members support each other,
requiring a balance between pride and diplomacy. Rogue
agents within the Lords’ Alliance are rare, but defections
have been known to occur.
“Everyone wants to sleep at night and feel safe in their
homes, but how many want to do what it takes to keep the
tide of evil at bay? To stand in the cold and rain, waiting
for battle while hunger gnaws at their bellies? Many wish
to reap the rewards of a good harvest, but few care to
remove the stones and till the fields for planting."
“The Lords’ Alliance fights the things that the shopkeeper
in his bed has never even heard of. We remove threats
before the town mayor even knows about it. We make bad
things go away. That’s what we’re good at.”
— Rameel Jos
— Rameel Jos
Structure
The Lords’ Alliance is a loose coalition of established
political powers concerned with mutual security and
prosperity. The organization is aggressive, militant, and
political. Fighters and sorcerers of lawful or neutral
alignments are commonly drawn to the Lords’ Alliance.
MEMBER TRAITS
In order to seek out and destroy threats to their homelands, agents of the Lords’ Alliance must be highly trained at what they do. Few can match their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ Alliance are rare, but defections have been known to occur.RANKS
- Cloak (rank 1)
- Redknife (rank 2)
- Stingblade (rank 3)
- Warduke (rank 4)
- Lioncrown (rank 5)
Public Agenda
GOALS
- Ensure the safety and prosperity of cities and other settlements of Faerûn.
- Maintain a strong coalition against the forces of disorder.
- Proactively eliminate threats to the established powers.
- Bring honor and glory to one’s leaders and one’s homeland.
BELIEFS
- If civilization is to survive, all must unite against the dark forces that threaten it.
- Fight for your realm. Only you can bring honor, glory, and prosperity to your lord and homeland.
- Don’t wait for the enemy to come to you. The best defense is a strong offense.
We make bad things go away
Type
Political, Faction / Party
Controlled Territories
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