Ten Towns
The Ten Towns are a loose confederation of frontier villages found in Icewind Dale in the western Frozenfar. The communities of the Ten Towns attracted those people of Faerûn determined to find a life for themselves, and those desperate to leave their former lives behind.
While life within each community exemplifies diligence and partnership, relations between each of the communities demonstrates the fierce competitive spirit that is needed to survive in the North.
The Shaengarne river extends west from the Ten Towns, through the dale's western tundras. The Spine of the World mountains are located on the towns' southern border and the Reghed Glacier to its east. The eastern waters of the Sea of Moving Ice encompasses the area north of the Ten Towns.
As of the Year of 1485 DR, the council comprised the following towns and their leaders:
- Dougan's Hole - Edgra Durmoot
- Good Mead - Kendrick Rielsbarrow
- Easthaven - Danneth Waylen
- Caer-Dineval - Crannoc Siever
- Caer-Konig - Alden Lowell
- Lonelywood - Avandro Perth
- Bremen - Dorbulgruf Shalescar
- Termalaine - Shaelen Masthew
- Targos - Giandro Holfast
- Bryn Shander - Duvessa Shane
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