Plasmoids
Plasmoids are amorphous beings with no typical shape. In the presence of other folk, they often adopt a similar shape, but there’s little chance of mistaking a plasmoid for anything else. They consume food by osmosis, the way an amoeba does, and excrete waste through tiny pores. They breathe by absorbing oxygen through another set of pores, and their limbs are strong and flexible enough to grasp and manipulate weapons and tools. Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.
Plasmoids don’t have internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that constrict to produce sound.
When plasmoids sleep, they lose their rigidity and spread out and are thus sometimes mistaken for a rock or some other feature of the environment.
Personality
Plasmoids love treasure and power, and are particularly attracted to the endless opportunities of wildspace. Amongst themselves, plasmoids enjoy philosophical debates, storytelling, and are often employed in the political arena because of their near-tireless ability to speak about nothing at great length.
Plasmoids are easily entertained and nearly as easily fascinated. They have a child-like curiosity that frequently lands them in undesirable situations. A particular bad habit is their tendency to absorb objects at random, occasionally things of importance to other beings.
Plasmoid loyalty is a thing of legend, thus the saying, “If you want a friend to stick with you into the void, choose a plasmoid.” This, however, does not mean that they are beyond deceit.
History & Society
Most plasmoids form clan-based societies. Though there is a hierarchy among clan members, it is rarely enforced or adhered to. Plasmoids have very strong ties to others of their species, and it is rare for plasmoids of opposing camps to directly fight one another. Most sages speculate that this is because all plasmoids of a particular species come from a single ancestral plasmoid and as such are all pseudo-clones of one another.
All plasmoids reproduce by joining with another of their species, exchanging genetic material, and then at any later time (from instantly to years in the future), they simply divide in half. One of the plasmoids is the original; the other is a near duplicate except it starts with only basic skills and knowledge (whatever the parent could spare).
Most plasmoids have the ability to form some type of bodily coating or skin. This coating and its use varies from one species to the next. Plasmoids excrete by oozing bodily waste products from their pores. They tend to do this constantly, which produces a slime trail wherever they go. Since they don't detect odor, they have a hard time understanding other races' revulsion to this act.
Plasmoids have a near scavenger-like appetite. Since they cannot taste or smell and are immune to disease, poison, and most acids, they eat virtually anything. Non-digestible matter is simply expelled at a later time. Their digestive fluids are strong enough to eat through anything except metal, stone, and glass. In fact, the first plasmoid attempt to travel in wildspace failed simply because they used a wooden vessel, which they absentmindedly snacked on when bored. Plasmoids have been banished from the organic elven ships.
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