Diamond Rune

Empowering energy and recovery, healing you over time, or the brilliant radiance of the soul blinding and searing your foes.

Mechanics & Inner Workings

Weapons



Basic Effects: This weapon seals an additional 1d6 Radiant damage on successful hits, and the target must attempt an Agility Defensive Test against the Runesmith's TN, which if they fail, they suffer the Blinded (1) Condition.

Tier II Effects: Inflicts Confused (1) as well, the sudden flash of light very disorienting.

Tier III Effects: Inflicts 2d6 Radiant damage and Blinded (2) condition.

Armor and Shields



Basic Effects: Grants Regenerative (5) Regenerative simply means you heal on your turn every round for an amount of wounds equal to the number in the brackets.

Tier II Effects: All attacks against you are against the momentum due to the glare of your radiant armor or shield.

Tier III Effects: Resistance to Radiant Damage.
Item type
Consumable, Magical

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