Opal Rune

Lightning and ethereal steel, or a stormy protection.

Mechanics & Inner Workings

Weapons



Basic Effects: The weapon deals an additional 1d6 Lightning damage on successful hits, and the target must make a Power Defensive Test against the Runesmith's Caster TN, which if failed, they gain the Stunned (1) Condition.

Tier II Effects: Increase to 2d6 Lightning damage and Stunned (2).

Tier III Effects: Increase to 3d6 Lightning damage and Stunned (2).

Armor and Shields



Basic Effects: Grants Resistance to Lightning Damage.

Tier II Effects: Creatures that attempt to strike you melee take 1d6 lightning damage.

Tier III Effects: Grants immunity to Lightning Damage.
Item type
Consumable, Magical

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