Proximity Mine
[A thoroughly impressive device, that utilizes a tremor based detection system so finely attuned that it does not need to be buried and directly stepped on to be detonated.
Mechanics & Inner Workings
Craft DC: 21, Tier II; 26, Tier III; 31
Range: 5 feet
Duration: Instant
Basic Effects: Same as the Landmine, except now to trigger it, a creature merely needs to pass within 5 feet of it. But it is inactive for the first round after it is placed (the idea being to allow you to step back)
Rank II Effects: Same as the Landmine
Rank III Effects: Same as the Landmine
Range: 5 feet
Duration: Instant
Basic Effects: Same as the Landmine, except now to trigger it, a creature merely needs to pass within 5 feet of it. But it is inactive for the first round after it is placed (the idea being to allow you to step back)
Rank II Effects: Same as the Landmine
Rank III Effects: Same as the Landmine
Item type
Weapon, Explosive
Raw materials & Components
Recipe
- Landmine
- half an ounce of Ghel
- quarter of an ounce of Platinum Dust (Rare)
Comments