Striker Rune

One of the simplest runes, meant to help guide one's strikes, hone their precision.

Mechanics & Inner Workings

Armor



Basic Effects: 25% chance critical hits from any Ranged weapon are ignored and treated as normal hits instead.

Tier II Effects: becomes 50%

Tier III Effects: becomes 75%

Shields



Basic Effects: 25% chance critical hits from any Melee weapon are ignored and treated as normal hits instead.

Tier II Effects: becomes 50%

Tier III Effects: becomes 75%

Weapons



Basic Effects: Increase Critical range by 1 step (so weapon crits on a 19 and a 20.)

Tier II Effects: Increase Critical range by 2 steps (so 18-20)

Tier III Effects: Increase Critical range by 3 steps (so 17-20)
Item type
Consumable, Magical

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