Charmed

Charmed is a form of Mind Control.   Magic has convinced you that whatever Charmed you (the charmer) is trustworthy and should not be harmed. You cannot do violence against the charmer. If they ask you to do something then you eagerly help them as if they were a long time friend. If their request would be harmful to you, you do not have to do it. If they ask you to do something you would normally never do (like hurt your friends), you can attempt an Insight Save to resist the command. If you succeed, you refuse the command and are confused why they would ask you that. Once you have succeeded 3 such Insight Saves, the charm ends.   When a Charm ends, you return to your sense. You remember the time during which you were charmed clearly. If the charm ended becaues you succeeded 3 Insight Saves, you know that you were tricked, though people without magical knowledge might not exactly understand how. If the Charm ends in any other way, the actions you took while charmed do not seem strange unless you are forced to confront the memories directly.