The Stone Battalion

Regiment of Dragonborn Veteran Heavy Infantry

  Offense: 4
Defense: 5
Discipline: 3   Morale: Holding (5) Energy: Fresh (5) Size: Regiment (3)  

Traits

Draconic Ancestry

Advantage on Discipline when led by a Dragonkin commander.  

Breath Weapon Barrage

Once per battle, make an Offense Check against up to two enemies within Stone's Throw distance. If you win, they suffer an additional casualty.  

Long Pikes

When you succeed a Brace maneuver, the enemy suffers a Casualty.  

INFANTRY FORMATION

Can only attack Engaged units. Advantage on attempts to Engage units.  

In Regular Combat

HP: 62
AC/DC: 15 (2d10 chainmail)  

Skills/Saves

Bodyguarding: +Defense + Discipline
Physical Saves: +Defense
Mental Saves: +Discipline  

Abilities

Courageous: you have Advantage on Saves against fear.
Lightning Breath: 60ft line, 1/Short Rest, (1d6 per Offense)  

Actions

To Hit Bonus = Offense + Discipline.
Signature Attack: enemies within 15ft, +7 (1d8 + Offense)   2nd Level, Pike Wall (group): the area within 15ft of you is Difficult Terrain for enemies.
3rd Level, Protected Movement: use your Bonus Action to allow your Liege to move up 5ft per 10HP without provoking Opportunity Attacks, provided the movement keeps them adjacent to you. This can allow them to move along with you.
4th Level, Tackle Threat (group): use your Reaction to give a creature Disadvantage on Difficult Terrain Checks against your Pike Wall. If they fail, you can choose to make them Restrained and Prone.
5th Level, Get Down!: while adjacent to you, your Liege has Advantage on Dexterity and Strength Saves against magic.
6th Level, Wall of Iron (group): your Signature Attack also knocks targets back to the very edge of your pike range.
7th Level, My Life for Yours (1/day): when your Liege is adjacent to you and would be knocked unconscious or killed, you can cause the threat to target you instead. You automatically fail any saves.