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Yuan-ti

Yuan-ti also known as the Yuan-ti Pureblood are a race of Scaled-kin who resemble the reptile of snakes the most. Being the closest to the Yuan-ti, the two are locked in an ever expansive war for dominance. Where one lies, the other is close by and ready to conquer the area. The two have been locked in this war ever since the Uprising War where the original rift between the Scaled-Kin began showing it's cracks in the foundation.   Nowadays, the Yuan-ti has mastered the art of deception and hiding, adapting into a more humanoid like race, distancing themselves from their Scaled-kin. Although still loyal to Ubo'Tao, they have begun to integrate into the humanoid settlements in Meljabul, as their keen eye and their movement through the Rainforest is helpful to the Allaní Empire as they try to expand their influence deeper into the forest.

Basic Information

Biological Traits

The Yuan-ti have a lot of similarities to a common snake, including large and protruding fangs that can excrete a lesser toxin. Their eyes are slit similar to a snake. While having no tail, Yuan-ti have patches of scales across their body, similar to Tainted Dragonborns (Human-Dragonborns).   In Yuan-ti society, the more snake-like you are, the higher you are in society.

Additional Information

Social Structure

In Yuan-ti society, the more snake-like you are, the higher you are in society. In their minds, the Yuan-Ti view this as being closer to the Pure Yuan-ti the immediate ancestors of Ubo'Tao. The Pure Yuan-ti are viewed with the utmost respect and have the most slaves in regards to the caste system.   The caste system have existed for thousands of years to establish and make people afraid of expanding and integrating with humanoids. Also, the higher you are in the caste system, the more likely you are to have an own slaves, which are a common occurrence for the Yuan-ti. Humanoids and Lizardfolk that are captured in raids end up becoming slaves to the Yuan-Ti. To the Humanoids, they are often freed immediately, but for the Lizardfolk they are put into intense work and often die weeks after becoming a slave.

Facial characteristics

Eye slits, greenish skin and protruding fangs are some of the more prominent body features for the Yuan-ti. They also have patches of scales which appear throughout their body. The more scales and the more snake like they are, the higher they are in the Yuan-ti caste system.

Geographic Origin and Distribution

Yuan-ti prefer to live mostly in tropical and rain forest environments, like the Grung and the Lizardfolk.

Average Intelligence

Yuan-ti have a higher intelligence on par with Humans, but lesser than races like the Brutish Orcs of the Veilnum Archipelago.

Civilization and Culture

Naming Traditions

Yuan-ti names are often unisex, which can be applied to all genders of the Yuan-ti. They are assigned based off of the Yuan-ti's status in the caste system   Yuan-ti Names: Mata, Tlizshi, Sshazshezhill, Sletzi, Oaski, Zlitlihlu

Interspecies Relations and Assumptions

Yuan-ti of past have often come to blows with the Humanoids of old, after the Uprising Wars. However, as of late, Yuan-ti have been reproducing with Humans and Half-Elves specifically, leading to lower castes Yuan-ti. Much to the chagrin of the old Yuan-ti, who believes this will taint the caste system of the race and lead to the ultimate destruction.
Lifespan
60 - 80 years
Average Height
5 feet
Average Weight
150lbs
Average Physique
Yuan-Ti are often the lither of the two Scaled-kin. Being a lot skinnier and quicker than the Lizardfolk, it's a needed counter to their bulkiness and their high constitution.

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Yuan-ti Pureblood

ability score increase: Cha +2; Int +1
age: Purebloods mature at the same rate as humans and have lifespans similar in length to theirs.
alignment: Purebloods are devoid of emotion and see others as tools to manipulate. They care little for law or chaos and are typically neutral evil.
Size: Medium
speed: 30ft
Languages: Common, Abyssal, and Draconic
race features:
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it, you can't do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.   Magic Resistance. You have advantage on saving throws against spells and other magical effects.   Poison Immunity. You are immune to poison damage and the poisoned condition.

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