Hunter City of Gharmog Settlement in Aerda | World Anvil
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Hunter City of Gharmog

Arc and 2 other party members arrive in Gharmog after sailing from Gadira in Sundaaq. When the party arrives, they visit the regular shops and then as they are about to set out into the woods to find the flower needed for Cara’s antidote, they notice that all entrances to the forest have been blockaded for the annual hunting festival. Arc realizes that in order to gain access to the flower, they will need to participate in the festival. They enroll and spend the next few days searching the forest for the flower in different areas, finally they find it and just before they pick it they are attacked by a large and powerful monster, the prize monster to be hunted in fact. After they succeed in the hunt, and in their search for the flower, they head back to the ship and sail back towards Gadira.

Architecture

a. Gharmog is a medium sized city that lies both on the southern shores and in the forests. The peoples of Foxwood prefer living under the shade of forests than outside in the broad daylight. The majority of Gharmog is built with wood, which includes large wooden halls, lodges and walkways. Modern Foxwood architecture could be likened to that of medieval Nordic structures.

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