Tiefling

Tieflings are individuals born with the blood of lower plane creatures within them. Devils or demons in particular. Tieflings are not always descended from these creatures, and instead could be the result of a pact made by ancestors. Tieflings had been looked at with disdain by many cultures for years on end, but with the increase in planar activity due to the rise of magic, many cultures hold less prejudice to them.
  • Creature Type: Humanoid
  • Size: Medium (about 4–7 feet tall) or Small (about 3–4 feet tall) , chosen when you select this Race
  • Speed: 30 feet
  • Darkvision. You have Darkvision with a range of 60 feet.
  • Fiendish Legacy. You are the recipient of a fiendish legacy that grants you supernatural abilities. Choose a legacy from the Fiendish Legacies table: Abyssal, associated with Chaotic Evil planes; Chthonic, associated with Neutral Evil planes; or Infernal, associated with Lawful Evil planes. You gain the 1st-level benefit of the chosen legacy. Starting at 3rd level and again at 5th level, you gain the ability to cast a higher-level Spell with this trait, as shown on the table. Once you cast the Spell with this trait, you can’t cast that Spell with it again until you finish a Long Rest. however, you can cast the Spell using any Spell Slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for the Spells you cast with this trait (choose the ability when you select the lineage).
  • Otherworldly Presence. You know the Thaumaturgy cantrip. When you cast it with this trait, the Spell uses the same spellcasting ability you use for your Fiendish Legacy trait.
Legacy 1st level 3rd level 5th level
Abyssal You have Resistance to Poison Damage. You also know the Poison Spray cantrip. Ray of Sickness Hold Person
Chthonic You have Resistance to Necrotic Damage. You also know the Chill Touch cantrip. False Life Ray of Enfeeblement
Infernal You have Resistance to Fire Damage. You also know the Fire Bolt cantrip. Hellish Rebuke Darkness

Basic Information

Biological Traits

Tieflings take the general appearance of their parent race, taking the body shape, size, and many of its features. However tiefling skin tone ranges from deep reds, to bright purples and blues, to standard human tones. Tieflings also have a set of horns atop their head, which vary in shape and size. Some tiefling have cloven feet and hooves, or forked tails. Tiefling eyes range from bright reds, to deep golds, as well as the options from their parent race.

Civilization and Culture

Naming Traditions

Tiefling names are often taken from their parent races, however some may chose something more fitting as they age such as tradditional names from their planes origin, or a virtue name.

History

Tiefling have no true world history, but do hold a place in cultural history. Though few and far between during Imperial times, those born Tieflings during the time of the Pale Elves had hard lives. Often they were exiled, or killed on the spot by all cultural groups. This would continue after the fall of the empire for years, with Tiefling hanging being less common but exile becoming more common.    Only as magical invention began to rise in the 400s, and places like Requiem see more planar visitors, did Tieflings start to gain a footing in society. This doesn't hold true everywhere. Vanreths Radiant Citadel church still dislikes Tieflings, making Anchorpoint a hard place to live for one. While Requiems cities are fine, their outskirts and small towns often have larger religious groups and fundamentalists, leading to more prejudice. Ilmora doesn't mind extra planar bloody lines at all, while the Hastlands is often neutral on the subject.
Lifespan
The average life span of their parent race +20 years.