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Session I: Arrival at Ravens Rest Report

General Summary

The characters all made their way to the town centre of Raven's Rest entering The Raven't Rest General Store, while an eerie fiddle music floated upon the winds through town. As Tarcil was doing business the families diseased "Granny" and "Grampy" came back to the house and attacked. The party then fought their way through undead horrors to the Raven's Rest Cemetery seeing the mysterious fiddle player, a female half-elf manically playing and dancing around on top of the headstones.  Tarcil sneaking up on her used some kind of ability to peer into her mind to see that her intent was completely on having to keep playing for her friends. So the party along with Ozwalds older brother snuck up on the half-elf, and all struck her along with the skeletal companions nearby though she seemed to be knocked out, the fiddle flashed a red light giving her the vigor to keep playing.

Rewards Granted

The characters gained experience for the following:
  • 150 xp for the two Zombies
  • 100 xp for the Shadow
  • 80 xp for the four Crawling claws
  • 600 xp for the skeleton crew
  • 50 xp for Tarcil uncovering plot information
The divided out equally amongst the party that makes 196 xp per PC

Notes

Tarcil got 1st blood Kaiira was the first one downed in the entire campaign   1 Natural 20 was rolled 3 Natural 1's were rolled
Campaign
Aethar Dungeons & Dragons 5e Campaign
Protagonists
Tarcil The Human
Traumatized Human (Charlatan)
Rogue 20
12 / 69420 HP
STR
9
DEX
18
CON
12
INT
10
WIS
12
CHA
16
Ebros
Report Date
18 Aug 2021

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