The Ambrosium
To the Republican peoples of Canterune, many seek cures and medicine within towns and cities by visiting the local Ambrosium. Over the years they have increased in popularity, offering the latest in circulating medicinal theory and approved practices in arcana and alchemy. They are considered the prime locations in order to receive healing, advocations of good health and recovery from illness and injury - magical or mundane. Its origins lie within the establishment of a niche but growing class of ethically-clad necromantic mages & the Republics use of domesticated and augmented slimes. Many doctors and apothecaries follow the trend of Ambrosium businesses to fund their practices and share their experimental discoveries and knowledge, joining the Grey Medician Guild.
PURPOSE AND FUNCTION
Whilst considered by foreign tourists or travellers to be an apothecary or alchemist store provided by the wealthy and entrepreneurial magocrats, it offers more services than the simple sale of goods & herbal medicine. Those with more philanthropic hearts hold a dormitory for sick patients & desperate folk that would actively work toward paying back debts for medicines used. They have become well known for never turning anyone away that are in need, and provide a communal service to the local communities. While those who possess wealth and influence may receive the higher quality treatments than the common man, such as reinvigorated drafts of youth, detoxifying remedies for alcoholism and substance abuse, or the more complicated and dangerous procedures such as surgery or even facial reconstruction within a private clinic. They ensure that those who do not possess the means nor the wealth are given access to the store's collection of known remedies and ailments to personally search for their own means of finding the cure. Most keep a ready stock of herbs that can be used as a merciful painkiller and remedy for those who are not long before passing, as this is the best they can offer for emergency arrivals. However, their services can only provide for those with non-magical ailments but can be useful in deducting whether an injury or ailment is the result of a wicked curse or otherwise, and thus are prominently reported and advised to see a priest. Ambrosiums are divided into sections of the city to give access to all in different means by the predicted gaps in wealth. Those located in the poorer sections are small but impeccably clean hospices with upper-level stores and greenhouses with ready gardens given access to sunlight through shutter windows, and lower underground levels that can house up to ten to twenty ailing individuals in cool candlelit spaces, divided between curtained walls to reduce the risk of spreading disease. The Ambrosiums within the more middle-class and upper-class have larger treatment centres with specialised teams of alchemists and apothecaries, even wizards, that partake in the practice of researching new means of combining medicine and the more noble aspects of necromancy to control the life energies within patients and channel them correctly to improve the ailing bodies health. The larger buildings provide hospices above ground to avoid public view, with clear white stones and artistic frescoes adorning the walls to divide them into colourful sections, allowing sunlight and cool breezes to pour through the windows and the warmth of the summer.ARCHITECTURE
Although different Ambrosiums have different structures based upon the space restrictions & property rights in different regions, their structure remains uniform and recognisable to those wandering the streets. Much like most urban Canterune architecture, they are buildings that extend outward over the street on their higher floors, built-in rectangular form with painted white and lime-green stone-brick foundations - evoking the essence of nature and healing from Melora the Wildmother. Their upper levels are supported by dwarven-styled stone pillars imported from the Alloyar Shaperate and blended with elven-style Ironwood support beams, a style adopted from the cosmopolitan style of the Republic. The roofs tend to be flat and accessible via a rectangular stairway tower. On the roof, canvassed greenhouses and small gardens are plotted, a scenic area for visitors and patients to enjoy. Wrought-iron fencing to guard the edges of the roof, with a ceramic chimney shute built-in one corner, used to warm the building's interior in the winter, but also to publically pinpoint the location of an Ambrosium from afar by mixtures added to the smoke to give out blue-tinted plumes of smoke in the sky. Each Ambrosium always holds three key floors and rooms:- The ground floor shop front, designed to be colourful with bright-green's and filled with colourful-flower tapestries, evoking a sense of life and vitality. This floor holds vast locked sliding-door cupboards filled with multitudes of ink-scribed labelled potions and remedies, medicinal books, and display shelves. At the back of the shop front, resides the counter, usually holding the most popular remedies, potions and herbs as well as a small chalkboard of special deals, sales and prices. In the corner resides the cermanic chimney, offering heat in the room - in the opposite corner is a doorway leading to the stairway.
- The upper floor greenhouse, housing a private collection of common and rare medicinal herbs in stock. This floor is filled with tall double-glazed shutter-windows allowing light in the room - pungent with aromas, bitter, sweet or even spicy. A herbology station rests on one side of the room in which the medicines are prepared.
- Lastly, is the underground clinic, which provides the further and more expensive services of the Ambrosium. There is also a walkway access behind the Ambrosium to offer privacy for those looking for their services - leading to a small waiting room, which leads into a spacious hospice area filled with beds and small chests separated by drawn-curtains to offer privacy. Lastly, there is a private chamber offering a one-to-one service, with a single chair or resting bed in the middle of the room, with a cupboard of surgical instruments and cupboard of remedies.