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Miqo'te

The Miqo'te are an aloof people who value their independence from the world. Centuries ago, Seekers migrated across the world in low numbers while Keepers finding dense forests as a new home. Over time more and more Miqo'te have integrated into society with pockets of die-hard traditional Miqo'te tribes surviving out in the world.  

Lithe Hunters

The Miqo'te are a feline race with large catlike ears, fanged teeth, and long tails. They have a highly tuned sense of smell and powerful legs, which have allowed them to become natural hunters. The Seekers of the Sun's ears are wider with thicker fur, while the Keepers of the Moon's ears are longer and stylized, with shorter fur. Furthermore, the eyes of the Seekers have developed such that the pupils are slit light, to help guard their eyes from the exposure of the sun, while the Keepers' pupils have become large and rounded. Many more women are born into the tribes and clans of the Miqo'te people.  

Miqo'te Names

Seekers of the Sun male names are one or two syllables and preceded by a letter which is associated with the tribe. They do not take a family name, but instead are given the name Tia at birth. A Tia may change their surname to Nunh by challenging the tribe’s breeding male. If successful, the two trade titles. Female Seekers' first names are given in the same way with three or more syllables, but the surname is the first name of the male who sired her. The tribal prefix often gets dropped in casual conversation and with close friends and family. The female Keepers use one to two syllable first names without a tribal prefix due to their small communities. Additionally in their culture the mother's surname is passed on to the children. The males born into the Keepers' communities take both of their mother's names, adding a suffix to the end of their first name to indicate their birth order counting the males. It is rare that more than 3 suffixes are needed.  

Miqo'te Traits

Your Miqo'te character has a variety of natural abilities related to their natural physical traits.
Ability Score Increase. Your Dexterity score increases by 2.
Age. Miqo'te tend to live secluded, healthy lives reaching physical maturity around the age of 16, and living to be around 80 years old.
Alignment. Miqo'te who live within a traditional tribal setting lean towards a lawful alignment, adhering to the laws of their people. Those who are born or live in more diverse settings tend to lean in no particular direction.
Size. Miqo'te are a proud people with powerful leg muscles. Their slender builds distract from how powerful their bodies really are. On average males tend to range in height from 5 feet to 5 and a half feet tall, while females range from 4 feet 9 inches to 5 feet 3 inches Your size is medium.
Speed. Your base walking speed is 30ft.
Darkvision. Your eyes have adapted to help you see in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern colour in darkness, only shades of grey.
Predation. You gain proficiency in the Perception skill.
Languages. You can speak, read and write Common and one language of your choice. When speaking Common, your pronunciation of "r" sounds are sometimes extended with a purr.
Subrace. The Miqo'te are made up of two distinct clans. Select one of the two subraces of Miqo'te.  

Seekers of the Sun

As a Seeker of the sun, you come from a race of renowned hunters. The Seekers live in a patriarchal society which worships the sun. This past has given you the tools to become a deadly hunter, capable of wounding their marks with great efficiency.
Ability Score Increase. Your Charisma score increases by 1.
Natural Athelticism. You gain proficiency in the Atheletics skill.
Graceful Speed. Your base walking speed is 35ft.
 

Keepers of the Moon

As a Keeper of the Moon, you come from a highly spiritual matriarchy. Your people worship and moon. Many Keepers make use of war paint as they believe it helps to channel the power of the moon into their bodies. Keepers are renown for their tenacity in battle when defending their homelands, often pushing beyond their limits when pressed.
Ability Score Increase. Your Wisdom score increases by 1.
Superior Darkvision. Your darkvision has a radius of 120 ft.
Tenacity. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.

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