The Warrior of Light ascends the Locus Tower and defeats the monsters within, ending the threat of the Blasphemies upon the Realm.
The history of the Realm of Alagend is measured by the cycle of eras defined by the overall aetheric alignment of that period of time, with Umbral Eras defined as a period of chaos, upheaval, progress and change, and Astral Eras defined as a period of stability, peace, stagnation, and passivity.
Tensions grow between the city states, and the beast tribes. Summoning is rediscovered by the beast-tribes, though in a lesser and more dangerous form than the past. War, conflict, and death is rife. Blasphemies appear from the Locus Tower and begin ravaging through the realms, until the Warrior of Light ascends the Locus Tower and puts an end to the threat.
The Warrior of Light ascends the Locus Tower and defeats the monsters within, ending the threat of the Blasphemies upon the Realm.
The Great Elemental Crystals are gifted to the Six Cities, and bring peace and stability to the Realm.
The Warrior of Light ascends the Locus Tower and defeats the monsters within, ending the threat of the Blasphemies upon the Realm.